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~ There is no direct function, that I know of, that will do this automatically. ~ You could write your own class that does this though. The program will want to implement the mouse listener and extend the thread class. Inside a while(true) loop, check the mouse position and then sleep for x milliseconds. ~ To make things a little more robust, you could put a check in the while() loop so you can turn off the check without killing the class.
Andy wrote: | Hi all, | | I am currently have a program that has a cube, and a camera. I use | mouse event listener to check if the mouse moves to the edge of the | program, if yes, then it moves the camera. But if I move my mouse to | the edge and stop there, it just checks whenever the mouse moves or not, | otherwise, it doesn't know if the mouse pointer is on the edge or not. | Then is there any class or method that I can use to check mouse pointer | location every single second or loop? Thanks. | | Andy | | =========================================================================== | To unsubscribe, send email to [EMAIL PROTECTED] and include in the body | of the message "signoff JAVA3D-INTEREST". For general help, send email to | [EMAIL PROTECTED] and include in the body of the message "help".
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=========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".