I don't understand why do you want to check the mouse position if the mouse is not moving ??? It's obvious that the position is the last one where a mouse move event was fired. If you really need to know the mouse position at every moment, then just use the mouse move listener to store the position of the event in some convenient place. Then from wherever you are, you can get from there the current position. And don't forget to synchronize access to the mouse position.
Cheers, Florin -----Original Message----- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Andy Sent: Dienstag, 27. April 2004 20:12 To: [EMAIL PROTECTED] Subject: [JAVA3D] Java3D and Mouse Listener question Hi all, I am currently have a program that has a cube, and a camera. I use mouse event listener to check if the mouse moves to the edge of the program, if yes, then it moves the camera. But if I move my mouse to the edge and stop there, it just checks whenever the mouse moves or not, otherwise, it doesn't know if the mouse pointer is on the edge or not. Then is there any class or method that I can use to check mouse pointer location every single second or loop? Thanks. Andy =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".