Samuel,
Very strange. Can you send us a reproducible test program ?

- Chien Yang
Java 3D, Sun Microsystems.


Liu Samuel wrote:

>Chien Yang:
>   I tried it out, but unfortunately failed, the exception comes out again.
>   Any more suggestions to have this job done?
>   The weird thing is even I disable these behaviors before I detach the BranchGroup, 
> this problem still will be there. Really troublesome.
>   Thanks for your reply!
>
>Samuel Liu
>
>----- Original Message -----
>From: Chien Yang <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Cc: [EMAIL PROTECTED]
>Subject: Re: [JAVA3D]
>
>Samuel,
>       Have you tried doing the detach in a j3d Behavior ?
>There is a known MT bug with detach() executed in the user thread.
>
>- Chien Yang
>  Java 3D, Sun Microsystems Inc.
>
>
>
>
>Liu Samuel wrote:
>
>
>>hi all,
>>There is a NullPointerException occured when I attempted to detach a BranchGroup 
>>from the locale, there is a collision detection behavior serves as a child of the 
>>BranchGroup. The call trace is:
>>
>>java.lang.NullPointerException
>>      at 
>> javax.media.j3d.TransformGroupRetained.getCurrentChildLocalToVworld(TransformGroupRetained.java:1029)
>>      at 
>> javax.media.j3d.TransformGroupRetained.getCurrentChildLocalToVworld(TransformGroupRetained.java:1025)
>>      at 
>> javax.media.j3d.TransformGroupRetained.transformBounds(TransformGroupRetained.java:1000)
>>      at 
>> javax.media.j3d.WakeupOnCollisionEntry.updateCollisionBounds(WakeupOnCollisionEntry.java:410)
>>      at 
>> javax.media.j3d.GeometryStructure.processCollisionDetection(GeometryStructure.java:866)
>>      at 
>> javax.media.j3d.GeometryStructure.processMessages(GeometryStructure.java:214)
>>      at javax.media.j3d.StructureUpdateThread.doWork(StructureUpdateThread.java:83)
>>      at javax.media.j3d.J3dThread.run(J3dThread.java:250)
>>
>>Seems to be an internel exception. Why? Bug of j3d collision detection? Any 
>>walkarounds?
>>
>>Many many many thanks for your help:-)
>>
>>Liu
>>
>>
>
>
>
>
>
>

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