If your universe is created when your JDialog instance is opened, try to clean up your SimpleUniverse object, by calling :
myUniverse.cleanup(); /*myUniverse is your SimpleUniverse instance*/ Alessandro --- Osama Abdalah <[EMAIL PROTECTED]> escreveu: > when adding many branch groups and transform groups > to > canvas3D added to a JDialog component,no memory is > cleared when the dialog is closed and all memory > allocated is not dealocated which makes a large > problem,Howcan i solve this problem? > > > > __________________________________ > Do you Yahoo!? > The New Yahoo! Shopping - with improved product > search > http://shopping.yahoo.com > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] > and include in the body > of the message "signoff JAVA3D-INTEREST". For > general help, send email to > [EMAIL PROTECTED] and include in the body of the > message "help". _______________________________________________________________________ Desafio AntiZona: participe do jogo de perguntas e respostas que vai dar um Renault Clio, computadores, cāmeras digitais, videogames e muito mais! www.cade.com.br/antizona =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".