Thanks ! I found it, and it works. The imposed setup is fortunately
not reversed by the software. However, I'm a bit disappointed by
the result on thin lines, where they appear quite thicker with
a moiré effect...

Kind regards,

Pascal

-----Original Message-----
From: Florin Herinean [mailto:[EMAIL PROTECTED]
Sent: jeudi, 10. juin 2004 09:33
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Set antialiasing in SimpleUniverse ?

If you are on a windows box, the simplest way to enable antialiasing for the
full scene is to go to the control panel/display
properties/settings/advanced. This will open the specific graphic card
properties editor, and look there to enable antialiasing.

Cheers,

Florin

-----Original Message-----
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED] Behalf Of NUSSBAUM Pascal
Sent: Mittwoch, 9. Juni 2004 15:59
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Set antialiasing in SimpleUniverse ?


I'm looking to the simplest way to switch antialiasing on
for a whole SimpleUniverse view. I do not understand how
to catch the right object to apply setSceneAntialiasing(true).
I think that in addition I have to go through the scene and
enable the bitmask of objects to be antialiased ?

Thanks in advance,

Pascal

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