Hi,

In a different way than DirectX, you do not need to
download OpenGL.
Windows already comes with a OpenGL driver version
1.1, and almost all Linux distros comes with Mesa, a
3D api 100% OpenGL compatible in software mode.

And when you install a 3D accelerated video card your
video drivers gives you the latest OpenGL available
for that hardware.

If you wanna know what version of OpenGL your machine
has, do it:
Linux - open a xterm console and type: glxinfo
try glxgears later ;)

Windows - go to
http://www.delphi3d.net/hardware/index.php
download and run the GLInfo.exe utility or simple
browse the large vcard/driver matrix database.

You can discover your renderer version using Java3D:
see QueryProperties demo.
To run Java3D full featured you need OpenGL 1.3 or
greater. But also works on 1.1. ;)


Good luck
Alessandro


 --- NUSSBAUM Pascal <[EMAIL PROTECTED]>
escreveu: > Dear Alessandro,
>
> I would like to make the comparison, but I have to
> install
> the openGL drivers. I tried to find them in
> java.sun.com
> through the link to www.opengl.com, but I cannot
> find a download
> option for this. Do you know the best place to take
> them ?
>
> Kind regards,
>
> Pascal
>
> -----Original Message-----
> From: Alessandro Borges
> [mailto:[EMAIL PROTECTED]
> Sent: jeudi, 10. juin 2004 17:47
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] Set antialiasing in
> SimpleUniverse ?
>
> I guess you can set AA for lines by using a
> LineAttributes object with
> setLineAntialiasingEnable(true) in you appearance
> This works on OpenGL only.
> Read the LineAttributes javadoc
>
> Alessandro
>
> --- NUSSBAUM Pascal <[EMAIL PROTECTED]>
> escreveu: > Thanks ! I found it, and it works. The
> imposed setup
> > is fortunately
> > not reversed by the software. However, I'm a bit
> > disappointed by
> > the result on thin lines, where they appear quite
> > thicker with
> > a moiré effect...
> >
> > Kind regards,
> >
> > Pascal
> >
> > -----Original Message-----
> > From: Florin Herinean [mailto:[EMAIL PROTECTED]
> > Sent: jeudi, 10. juin 2004 09:33
> > To: [EMAIL PROTECTED]
> > Subject: Re: [JAVA3D] Set antialiasing in
> > SimpleUniverse ?
> >
> > If you are on a windows box, the simplest way to
> > enable antialiasing for the
> > full scene is to go to the control panel/display
> > properties/settings/advanced. This will open the
> > specific graphic card
> > properties editor, and look there to enable
> > antialiasing.
> >
> > Cheers,
> >
> > Florin
> >
> > -----Original Message-----
> > From: Discussion list for Java 3D API
> > [mailto:[EMAIL PROTECTED] Behalf Of
> > NUSSBAUM Pascal
> > Sent: Mittwoch, 9. Juni 2004 15:59
> > To: [EMAIL PROTECTED]
> > Subject: [JAVA3D] Set antialiasing in
> SimpleUniverse
> > ?
> >
> >
> > I'm looking to the simplest way to switch
> > antialiasing on
> > for a whole SimpleUniverse view. I do not
> understand
> > how
> > to catch the right object to apply
> > setSceneAntialiasing(true).
> > I think that in addition I have to go through the
> > scene and
> > enable the bitmask of objects to be antialiased ?
> >
> > Thanks in advance,
> >
> > Pascal
> >
> >
>
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