Paul, This sounds similar to Issue 18: https://java3d.dev.java.net/issues/show_bug.cgi?id=18
The last comment on this issue states that textures are disappearing. It looks like the Sun guys can't reproduce it, so if you come up with a test case, it would help. -mike -----Original Message----- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] On Behalf Of Paul Brown Sent: Tuesday, August 17, 2004 11:47 AM To: [EMAIL PROTECTED] Subject: [JAVA3D] Multiple canvas views of the same scene resulting in lost textures Hi, I have two view objects in my universe. One of the views has two canvases attached to it, the other has one canvas. Therefore, I have three canvases, two of which have the same view of the virtual world. Let me draw a quick scenegraph: View 1 ---------------Canvas 1 |________________Canvas 2 View 2 ---------------Canvas 3 Occasionally - not always - this results in the rendition in one of the canvases having objects with no texture mapping on them - the objects merely appear to be white. At other times, the texture map from one object is drawn over all objects in the scene. I should add that only one of canvas 2 and canvas 3 is visible at any one time - they are contained using a CardLayout, in a dialog. The dialog is used to control the view in the main window and provide an alternate view. The way that I can guarantee the loss of texture map is to open a JFileChooser elsewhere in my program that contains preview of image files - and preview a number of images. Am I just overloading my graphics card or something? I do have a reasonably decent NVidia 128 MB graphics card, Windows XP, 1.5GB RAM, fast processor. I'm using the DirectX version of Java3D. Any help would be appreciated - this is driving me crazy (well, even crazier). Thanks, -Paul =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".