Hi, I stumbled across my own workaround. If I call the removeAllLocales method on my VirtualUniverse, immediately after creating it and before adding any Locales or anything else, I do not get the problem of diappearing textures.
All I can see from the source code (isn't open source great!) is that the removeAllLocales method calls the VirtualUniverse's static MasterControl which performs some cleaning up. The rest is beyond my comprehension.
I hope it's safe to call removeAllLocales and then go on to use the universe - has anyone else done that before?
However, the need for the workaround suggests that there is an issue to be resolved. I'll submit a test case as an issue when I get the chance.
Apologies, for those reading both this mailing list and the JavaDesktop Java3D forum. Shouldn't we all move across and just use the one posting ground? That will save cross-postings.
Thanks, -Paul
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