Hi,
I stumbled across my own workaround.
If I call the removeAllLocales method on my VirtualUniverse, immediately
after creating it and before adding any Locales or anything else, I do
not get the problem of diappearing textures.

All I can see from the source code (isn't open source great!) is that
the removeAllLocales method calls the VirtualUniverse's static
MasterControl which performs some cleaning up. The rest is beyond my
comprehension.

I hope it's safe to call removeAllLocales and then go on to use the
universe - has anyone else done that before?

However, the need for the workaround suggests that there is an issue to
be resolved. I'll submit a test case as an issue when I get the chance.

Apologies, for those reading both this mailing list and the JavaDesktop
Java3D forum. Shouldn't we all move across and just use the one posting
ground? That will save cross-postings.

Thanks,
-Paul

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