Serge,

> Is it possible to have the final coord point of the geometry after applying all
> the transformations??
>
> What I want it the final coord point display in the virtual world after applying
> the parent transform to the geometry. Not just the final t3d apply to the
> geometry but all the final vertices positions. Is it possible???

I guess it is.
Multiply all the T3Ds from the current node up to the scene graph's
root (-> SceneGraphPath) into one T3D and respect the Viewplatform-
T3D.

Never actually did that, but it should work.

Regards,
André

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