Yes!!!
One of the biggest advantages of Java3D over the others 3D engines is the D3D support. As a lot of low end, as well some high end ATI vcards, runs better using D3D, and this is a great thing for wider audiences.
But we have to choose the desired package : D3D or OpenGL. One or other.
Now we have both ! Fresh new Java 3D 1.3.2 build 7 is 2 in one : D3D and OpenGL in a single package!!
Better and smaller. Just 1.35 MB.
Congratulations, J3D team !!!
use -Dj3d.rend=d3d to use DirectX as underlaying API.
I havent tested it in deep, but up to now it works fine in our Win2K stations
https://java3d.dev.java.net/ look at downloads section ;)
Alessandro
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