Yes!!!

One of the biggest  advantages of Java3D over the others 3D engines is the D3D support. As a lot of low end, as well  some high end ATI vcards, runs better using D3D, and this is a great thing for wider audiences.

But we have to choose the desired package : D3D or OpenGL.  One or other.

Now we have both ! Fresh new Java 3D  1.3.2 build 7 is 2 in one : D3D and OpenGL in a single package!!

Better and smaller.  Just 1.35 MB.

Congratulations, J3D team !!!

use -Dj3d.rend=d3d to use DirectX as underlaying API.

I havent tested it in deep, but up to now it works fine in our Win2K stations

https://java3d.dev.java.net/  look  at downloads section ;)

Alessandro

 


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