Arthur has  is a nice fire example in his NWN loader/viewer.
His work is  amazing :

http://nwn-j3d.sourceforge.net/loader.screenshots.php
I guess it can give you some inspiration.


Alessandro


 --- Bassam <[EMAIL PROTECTED]> escreveu:
> HI
> Actually , I am imagining a cigarette smoke .Maybe a fire smoke is similar.
> I am thinking that we could use a point generator to randomly generate
> points on the scene in addition to limiting the position of the points in a
> specific area (the area surrounding the source of the smoke).
>
>  We have to control the density of the points ( like real smoke varies in
> density and color;sometimes it is gray and thick, sometimes its lighter and
> more dispersed). We can create many points in area X at some point of time T
> , then create a few points at the same area X at some point of time P.
> Here , arouse another problem ,that is how will the points move in the next
> frame.
>
> Maybe somebody else will help.
>
>
> Bassam
>
>
>
> ----- Original Message -----
> From: <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Sunday, October 31, 2004 2:18 PM
> Subject: [JAVA3D] Smoke and Fire
>
>
> Hi,
>
> does anybody have an idea how to realize fire and smoke using real
> (animated) 3D-objects? The only solution I have uses images but these
> objects are flat (or show a user only its front) when the camera position
> is moved.
>
> I think for a 3D-solution an algorithm is needed which generates such an
> object...
>
> Kind regards
>
> Michael
>
> --
> http://www.linuxboard.org - The Linux Developer Board
> http://java3d.virtualworlds.de - The J3D Developers Ressource
>
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