Ideally, this would be done by Apple themselves (this goes for SGI and IRIX
too), since Sun already has enough on their plate.  My advice is to tell
Apple that it's important to get Java 3D running on their platform.   I've
done this at every opportunity when meeting with SGI or with Apple reps.

Steve

"Julian E Gomez, Ph.D." wrote:

> Now that Apple is an OpenGL licensee it would seem that there's a solid
> pathway to finally have J3D on the Mac, although I guess there may still
> be some problems with getting Apple's Java implementation up to snuff.
> Any comment from Sun?
>
> --
> What was the greatest thing before sliced bread?
>
>   Dr. Julian "a tribble took it " Gomez
>   mailto:[EMAIL PROTECTED]   http://www.polished-pixels.com/
>   original member Apple Computer QuickDraw 3-D Team
>
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Steve Pietrowicz - [EMAIL PROTECTED]    Project Manager - NCSA Java 3D Group

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