The best solution to my mind is to use any standard 3D editor (like 3D
Max, etc), save the object and then import it from Java3D application.
Java3D supports quite a lot of formats to choose from.
vladimir
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Tad Boyd wrote:
>
> Hi all,
>
> I'm just getting started with java3d and would like to know what authoring
> tools are available for creating 3d shapes for use in my java3d apps.
> Since I'm just starting to look into it, I prefer free options but am also
> interested in ease of use.
>
> Thank you for any suggestions,
>
> Tad
>
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