> Does anybody know where I can obtain information on reducing the number of
> vertices or faces on a VRML model, or general algorithm on meshes reduction
> techniques?
You might be interested in Michael Garland's home page ->
http://www.cs.cmu.edu/~garland/home.html
He has an excellent survey paper on surface simplification online,
as well as a couple of links to available software (follow the link
'multiresolution modeling').
Regards,
Marc
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Marc Alexa Darmstadt U. of Technology
[EMAIL PROTECTED] Dept. of CS, GRIS
http://www.igd.fhg.de/~alexa 3D Graphics Computing
Phone: ++49.6151.155.674 Rundeturmstr. 6
Fax: ++49.6151.155.669 D-64283 Darmstadt, Germany
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