Hi
I would like to add a few comments/remarks on this mail.
I have also implemented a kind of texture animation and my application
is freezing in an other situation : when I resize the canvas3D. If I dump
the stacks,
I got the following trace:
"ExecuteModel" (TID:0x19340e0, sys_thread_t:0x98f3a0, state:MW, native
ID:0x16f) prio=5
at javax.media.j3d.Canvas3D.addZombieTextureList(Compiled Code)
at javax.media.j3d.TextureRetained.clearLive(Compiled Code)
at javax.media.j3d.AppearanceRetained.setTexture(Compiled Code)
at javax.media.j3d.Appearance.setTexture(Compiled Code)
......
Nevertheless, everything is working fine when I do *not* change the canvas3D
size dynamically.
Has someone (from sun ?) a sugesstion or should I wait for the next release
which should,
in addition, optimize textures updates (and if so, when ?)
sincerly
renaud cazoulat
> -----Message d'origine-----
> De: Vasilios Darlagiannis [mailto:[EMAIL PROTECTED]]
> Date: mercredi 28 juillet 1999 16:57
> À: [EMAIL PROTECTED]
> Objet: Re: [JAVA3D] Animated textures
.......
> The problem with this solution is that after some time
> of random duration, the application freezes. The problem is
> probably the Appearance object. I made some tests where I
> was simply setting the texture of the Appearance object and
> it was also freezing after a number of times (usually after 10000 to
> 20000 times). There is a posibility that this is a bug of Java3D.
> Please let me know if you use this solution, if you face the
> same problems.
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