On Friday, September 30, 2011 11:27:36 AM UTC-4, Ricky Clarkson wrote:
>
> Though your 8-bit machine probably had a programming language interpreter 
> you could learn to program with.
>

True, alas it was basically the _only_ thing the machine offered, unless I'd 
have the patience to wait 5 minutes to load a game from cassette tape :)

It's a bit early to worry about this, my kid just started Kindergarten, 
learning to read and write... but yeah, I already ponder how to introduce a 
children to programming in a few years.

A+
Osvaldo
 

>
> *sniff*
>
> Sent from my BlackBerry® wireless device
> ------------------------------
> *From: * opinali <[email protected]> 
> *Sender: * [email protected] 
> *Date: *Fri, 30 Sep 2011 07:40:25 -0700 (PDT)
> *To: *<[email protected]>
> *ReplyTo: * [email protected] 
> *Subject: *Re: [The Java Posse] Computing and kids
>
> On Thursday, September 29, 2011 9:16:10 AM UTC-4, Josh Berry wrote:
>>
>> I don't have any real advice to offer as my children are all < 2.  I
>> am very interested in any lessons learned, though.  I can say that I
>> personally think the tablets are a very promising thing for kids.
>> Computers are just too easily broken, it seems. :)
>
>
> First lesson for you, then :-)  A few months ago, my then-almost-2yo 
> daughter got my laptop when I was distracted for only a few minutes, and 
> she... ripped off most keys from the keyboard.  I could not reinsert all the 
> keys because some of the tiny key hinges were broken, so I had to order a 
> new keyboard.
>
> I have a 5yo boy too. I let him play in my laptop, but only a couple hours 
> in the weekend. He uses Google Chrome, because the chrome store is really 
> easy, he learned to use it to discover games; and also because it's a "safe" 
> source of games too (many popular sites that have hundreds of flash games 
> contain adult games or links to ugly stuff, so got to take care, or use some 
> blocking software). But I also bought him a toy laptop that has only 
> "edutainment" games. Obviously he doesn't like that as much as my laptop, 
> the kid already has a taste for beefier hardware :) [and also the toy 
> doesn't have games that allow him to electrocute zombies...], but he can use 
> it more freely. Also the toy laptop is sturdier, and if he ever breaks it, 
> it's just $20.  (But very likely, has more processing power than my first 
> 8-bit machine in the late 80's...)
>
> A+
> Osvaldo
>
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