Well, shipping might mean to a QA department or a handful of alpha-loving
players who give feedback.  I appreciate that certain niches are hard to
provide updates for.
On May 17, 2012 9:53 AM, "Casper Bang" <[email protected]> wrote:

>
> On Thursday, May 17, 2012 2:25:14 PM UTC+2, Ricky Clarkson wrote:
>>
>> I'd not call them skilled, if you mean they refuse to ship until it's
>> perfect.
>>
> Nothing that definitive. It is just not always easy to judge, managers
> scream "ship now" when they see a finished UI, but like an ice berg, the
> bulk of the matter is underneath the surface only for the engineers to see.
> Even a behemoth like Blizzard with its 3K employees, launched the much
> anticipated game Diablo III with no-one being able to play even campaigns,
> since the game requires active connection at all times. Seems like "good
> enough" was not good enough in that case.
>
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