On Thu, 7 Nov 2002, Boris Dainson wrote:

>It's 48ms for one data byte over I2C and 48x20=960ms for a complete packet
>of 20 bytes that the app has to exchange with the device (I wrote "up to a
>second"). There are a couple of tricks to speed things up but it'll still be
>slow and will affect perforamnce of the system. The point I'm trying to make
>is that such things really matter when an application is using syncSubmit a
>lot and has certain latency requirements. It'll be great to speed things up
>if possible...

48ms...?  I thought you said 9-12ms per syncSubmit...?

So, I'm confused - does I2C require sending a 1-byte submission, 20 times?  
Or do you send a single 20 byte submission, that takes a full second to 
finish?  And if so, is the USB subsystem causing the delay, or I2C...?


-- 
Dan Streetman
[EMAIL PROTECTED]
---------------------
186,272 miles per second:
It isn't just a good idea, it's the law!



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