> > believed), i expect there is a similar solution for Linux but I dont know > > much about that sort of thing in Linux so I didnt mention that, there is no > > point in not using a technology just because it is made by microsoft, lets > > not turn this into some kind of silly holy war. > > If it relies on proprietary codecs and API's that cannot be implemented > on other platforms due to intellectual property issues, then you may > call it a holy way, but I really think is disqualifies itself that way. > > And Microsoft is AFAIK quite good at doing it in that way.
I wasnt under the impression that ie relied on proprietory codecs, I was under the impression you can use any codecs that are installed on the system, or that you could pipe waveform PCM into it from multiple sources at once and that it would recombine them and output them automatically. Also I wasnt saying that we would require DirectX to be able to do audio just that you could use DirectX on windows to help take the load of the processor and increase performance, and I was also suggesting that there might be some other mechanism in Linux like DirectX that can be used to increase the performance in a similar way. Like I say, there is no reason for some kind of a holy war just because its made by Microsoft, you need to try not jump to conclusions too quickly and try to understand what I meant, this kind of zealotry can be very damaging to the credability of the community. Richard _______________________________________________ jdev mailing list [EMAIL PROTECTED] http://mailman.jabber.org/listinfo/jdev
