I wasnt under the impression that ie relied on proprietory codecs, I was under the impression you can use any codecs that are installed on the system, or that you could pipe waveform PCM into it from multiple sources at once and that it would recombine them and output them automatically. Also I ... wasnt saying that we would require DirectX to be able to do audio just that to conclusions too quickly and try to understand what I meant, this kind of zealotry can be very damaging to the credability of the community.
I agree with you here. Of course if we can use the advantage of one
OS and we can have a layer that allow us to compile on different platforms, that's the way to go.
Best Regards,
Carsten Breuer
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