Hum - sounds like an endian issue - I'm not sure that the speeded up
artwork loading using a raw file format from libgd has been tried on a
ppc.

To prove its this, you should edit Player.lua and change '.gd' to
'.png' in function artworkThumbUri

Assuming this fixes it we then need to look at what cases cause the
problem.  Is your server intel and client ppc, or are they both ppc?


-- 
Triode
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