Triode;280300 Wrote: 
> Hum - sounds like an endian issue - I'm not sure that the speeded up
> artwork loading using a raw file format from libgd has been tried on a
> ppc.
> 
> To prove its this, you should edit Player.lua and change '.gd' to
> '.png' in function artworkThumbUri
> 
> Assuming this fixes it we then need to look at what cases cause the
> problem.  Is your server intel and client ppc, or are they both ppc?

Did as you suggested, but it doesn't seem to make a difference.
Currently both the server and client are running on PPC.


-- 
Nikhil
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