bklaas;354752 Wrote: > I never said creating an iPhone app to control Squeezeboxes wasn't > possible, just not Squeezeplay. The licensing restriction is what makes > it prohibitive from porting SqueezePlay to the iPhone. Squeezeplay uses > Lua to drive the UI, and that's not going to change. >
Also SqueezePlay has an API for third-party plugins. My understanding of the Apple you-don't-really-own-that-shiny-device SDK rules is that apps like SqueezePlay or Firefox that can host 3rd-party plugins is also not allowed. http://blog.wired.com/monkeybites/2008/03/has-apple-banne.html -Peter -- peterw http://www.tux.org/~peterw/ free plugins: http://www.tux.org/~peterw/#slim AllQuiet BlankSaver ContextMenu FuzzyTime KitchenTimer PlayLog PowerCenter/BottleRocket SaverSwitcher SettingsManager SleepFade StatusFirst SyncOptions VolumeLock ------------------------------------------------------------------------ peterw's Profile: http://forums.slimdevices.com/member.php?userid=2107 View this thread: http://forums.slimdevices.com/showthread.php?t=54345 _______________________________________________ jive mailing list [email protected] http://lists.slimdevices.com/cgi-bin/mailman/listinfo/jive
