Hi Miguel,
> Let me know what you think. > Don't hold back ... I didn't
On the contrary I appreciate your honest opinion.
Initially I was thinking about Java3D myself. Some time ago I played a bit with it.
I certainly am not an expert on 3D stuff. To be honest I didn't find it particularly easy to work with but I think the reason for this was I didn't find a good "introduction to Java3D programming" on the net.
Secondly I had the impression that the development is not exactly a priority for Sun so I was not sure if it was such a good idea to use it for our project. I thought also that it might be hard to find programmers with some experience in Java3D.
We had an excursion into molecular display using Java3D about 2 years ago. It gave sufficient trouble that we decided to drop it. The following comments may be outofdate but concerned us:
- it didn't seem to be particularly fast.
- it had bad interactions with Swing. In particular the frame for display would overlap menu items, etc.
- it required a specific *.dll for windows. This made it almost impossible to distribute since we would have to field all the problems of installation.
For these reasons we decided to go with Jmol. The current version seems excellent.
Peter
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