On Wednesday 24 May 2006 00:24, Bob Hanson wrote: > Oh, I wouldn't say NOTHING. We have near perfect dot-rendering of the > surface. It's just getting those interpolations and triangles right that > escapes us. I was thinking that the dots could provide the entre into an > isosurface if the voxels could be defined in relation to the dots. (Sort of > marching cubes backward, then forward.)
I have googled and read a bit about this in the past (really no expert), and understood that going from a set of dots to triangles is seriously non-trivial... Egon -- Egon Willighagen http://chem-bla-ics.blogspot.com/ ------------------------------------------------------- All the advantages of Linux Managed Hosting--Without the Cost and Risk! Fully trained technicians. The highest number of Red Hat certifications in the hosting industry. Fanatical Support. Click to learn more http://sel.as-us.falkag.net/sel?cmd=lnk&kid=107521&bid=248729&dat=121642 _______________________________________________ Jmol-developers mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/jmol-developers
