hi there, i'm interested in doing some work with the animation capabilities of jmol, but to be honest i'm not very sure where to start, having never contributed to an open source project before. i've been talking with bob hanson a bit and i suppose i'm most interested in contributing to that particular build.
it is my understanding that when handling animation, jmol attempts to load the entire contents of the file into memory, and that for this reason it is not capable of handling large animations (larger than the capacity of memory anyway). is this correct? if so, it seems to me that it would be possible to add a sort of stream or buffer capability to the animation so that it only loads a certain selection of the animation into memory, changing it as needed. would this be useful? any advice as to where to begin with this would be most appreciated. _______________________________________________ Jmol-developers mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/jmol-developers
