Bob Hanson wrote:
> Eric,
>
> Excellent! It seems to me the other group interested in this might be 
> Nico and the FAH project, where they have huge animations. So we might 
> want to get him involved as well.
>   

Yes, I could be interested, but currently I have no time available to 
work on Jmol in the next weeks.

> I think you have a great idea here, and it is a manageable piece of 
> code, because it potentially just effects a few components. The 
> prototype now has full multiple-file loading capabilities -- different 
> files into different frames, and this is what you can capitalize on, I 
> think. All we really need is some sort of simple scripting syntax that 
> allows you to replace the coordinates in a model without actually 
> rewriting the whole darned thing. So, let's see....
>   

What about files with different number of atoms, files with several 
number of models, ...

> 9) In terms of debugging, I'd like to hear what others have found works 
> form them. I use the applet almost exclusively, because I can save a 
> whole page of test scripts (those various .htm files referred to in 
> new.htm), and it only takes a few seconds to build and run. I know 
> others use the application straight from Eclipse, and I suspect I'm 
> doing it the hard way, considering the fact that I haven't a clue how to 
> set debugging test points and walk through the code line by line the way 
> I always do in Visual Basic.  So I rely on lots of System.out.println() 
> calls. Anyway, for me this works, and I can't really imagine doing this 
> any FASTER than I do now. But let's here what others do.
>   

Under Eclipse :
- open the source file you want to debug
- double click on the left border of the file (the grey area) -> you 
have added a breakpoint (a little blue circle should appear)
- start the application using the "Debug" drop down menu instead of the 
"Run" menu
The rest is really easy after

Nico



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