How about this:

Stereo

Turns side-by-side stereo viewing on. (Note that if this form of stereo 
viewing is desired, you will probably want to have the applet width 
twice the applet height.) The default rotation is -5 degrees. Sets the 
number of degrees of counter-clockwise vertical-axis rotation of the 
RIGHT-hand image relative to the LEFT-hand image (which itself does not 
change rotation when stereo viewing is turned on and off). Negative 
values correspond to cross-eyed viewing, where the left eye is trained 
on the right image, and the right eye is trained on the left image. 
Positive values (clockwise rotation) correspond to "wall-eyed" viewing, 
where the right eye is trained on the right image and the left eye is 
trained on the left image. Note that <b>stereo 90</b> may be useful, as 
it shows two views of a model that rotate synchronously, a "front view" 
on the left and a "right side view" on the right.

There was something about previous commands setting the rotation, but 
that isn't right.
So is walleyed viewing the sort of thing that you do with one of those 
viewer stands that you set over a book and look though?

Bob

Angel Herraez wrote:

>On 9 Jan 2007 at 17:44, Bob Hanson wrote:
>
>  
>
>>stereo redblue 10
>>
>>rotates the BLUE image 10 degrees clockwise as seen from the top.
>>    
>>
>
>It seems to me that the blue is being rotated, yes.
>But I have no glasses and no experience
>
>Maybe Gale can give a hand. I am forwarding these messages to him.
>
>  
>
>>So positive number rotates the left eye image 10 degrees clockwise seen 
>>from the top
>>    
>>
>
>But, is the left eye image equivalent to the  left-side image in parallel 
>display?
>
>  
>
>>stereo 10
>>
>>rotates the RIGHT-HAND image 10 degrees clockwise as seen from the top.
>>    
>>
>
>I have understand that it is always the right-side image that gets rotated, 
>but 
>don't know what happens in anaglyphic.
>
>Let's wait for opinions
>
>
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