On 9 Jan 2007 at 18:05, Bob Hanson wrote: > How about this: > > Stereo > > The default rotation is -5 degrees.
Ok > Sets the > number of degrees of counter-clockwise Why counter-clockwise? I think we were agreing on clockwise as seen from the top. > vertical-axis rotation of the > RIGHT-hand image relative to the LEFT-hand image (which itself does not > change rotation when stereo viewing is turned on and off). Ok > Negative > values correspond to cross-eyed viewing, where the left eye is trained > on the right image, and the right eye is trained on the left image. Ok > Positive values (clockwise rotation) See? positive = clockwise > correspond to "wall-eyed" viewing, > where the right eye is trained on the right image and the left eye is > trained on the left image. Ok > There was something about previous commands setting the rotation, but > that isn't right. Ok > So is walleyed viewing the sort of thing that you do with one of those > viewer stands that you set over a book and look though? I've guessed so from my reading BTW, I didn't want to mess it more, but it you edit viewer/Eval.java again, the URL on line 2150 is incorrect, should say www.usm.maine.edu/~rhodes/0Help/StereoView.html I hope to have some response on the two-color stereo from Gale Rhodes. ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Jmol-developers mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/jmol-developers
