Hello colleague, could you elaborate a little bit on this:
On Monday, February 23, 2015 at 11:21:31 PM UTC+1, Simon Danisch wrote: > > Also I'm slowly moving forward with an opengl accelerated 2D drawing api, > which will be really awesome (possibly a lot faster than other libraries, > including Cairo even with its new OpenGL backend, while keeping comparable > rendering quality). > afaiu the cairo EGL/OpenGL backend (which is still considered experimental) wasn't introduced for speed only, think about the way forward replacing X with Wayland. You have a valid point, that choosing Cairo (which is somehow a standard as it's cross system and recently also the basis of GTK rending ) is good move for interoperability and interfacing with different other standards (Cairo e.g. doesn't render to bitmaps only, you can render to PDFs or SVGs). At the same time you loose raw rendering speed for local windows. So if i can make a suggestion for you project: Try to stay as close as possible to the Cairo API.
