Good question! Best would be to wait a little more. I plan to release a 
tutorial video, explaining all the new features. 
Don't expect something too polished, though. It's good to have the 
primitives working, but turning it into a well-rounded package will still 
require quite a bit of time.
I hope I can turn GLVisualize into a backend for Gadfly, to profit from 
Gadfly's rich functionality. That would leverage the 2D part a bit.
Daniel has done quite a bit of work to align everything nicely and make 
plots look great. I really don't want to duplicate that work ;)

Am Dienstag, 15. September 2015 18:01:37 UTC+2 schrieb Tom Breloff:
>
> Does anyone in the community have experience with Anti-Grain Geometry as 
> an alternative to Cairo?  
>
> http://www.antigrain.com/
>
> I know very little about it, but it could possibly be faster and more 
> stable than Cairo for 2D graphics, with a lighter dependency footprint.  It 
> is a C++ package, so this is something that will depend on a stable Cxx.jl.
>
> Are there any other similar frameworks that could be more performant than 
> Cairo for intense 2D simulations and realtime plots?  I suppose OpenGL, 
> although my experience with OpenGL is that it's hard to make the graphics 
> pretty.  Thoughts?
>

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