Good question! Best would be to wait a little more. I plan to release a tutorial video, explaining all the new features. Don't expect something too polished, though. It's good to have the primitives working, but turning it into a well-rounded package will still require quite a bit of time. I hope I can turn GLVisualize into a backend for Gadfly, to profit from Gadfly's rich functionality. That would leverage the 2D part a bit. Daniel has done quite a bit of work to align everything nicely and make plots look great. I really don't want to duplicate that work ;)
Am Dienstag, 15. September 2015 18:01:37 UTC+2 schrieb Tom Breloff: > > Does anyone in the community have experience with Anti-Grain Geometry as > an alternative to Cairo? > > http://www.antigrain.com/ > > I know very little about it, but it could possibly be faster and more > stable than Cairo for 2D graphics, with a lighter dependency footprint. It > is a C++ package, so this is something that will depend on a stable Cxx.jl. > > Are there any other similar frameworks that could be more performant than > Cairo for intense 2D simulations and realtime plots? I suppose OpenGL, > although my experience with OpenGL is that it's hard to make the graphics > pretty. Thoughts? >
