Thanks for the help offer! It is good to have something boost.julia style. 
At the moment it looks like I will not have enough time to wrap FireRays 
though.


On Friday, March 25, 2016 at 2:54:01 PM UTC+1, jw3126 wrote:
>
> I need to do things like building a simple geometry which consists of a 
> few polygons, cylinders, spheres and calculate if/where rays hit these 
> objects.
>
> Is there some julia library which does this already? Or some easy to wrap 
> C/Fortran library? Any suggestions?
> I would prefer a solution, which does not depend on vectorization, but can 
> be called efficiently as part of a loop, one ray at a time.
>

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