Thanks for the help offer! It is good to have something boost.julia style. At the moment it looks like I will not have enough time to wrap FireRays though.
On Friday, March 25, 2016 at 2:54:01 PM UTC+1, jw3126 wrote: > > I need to do things like building a simple geometry which consists of a > few polygons, cylinders, spheres and calculate if/where rays hit these > objects. > > Is there some julia library which does this already? Or some easy to wrap > C/Fortran library? Any suggestions? > I would prefer a solution, which does not depend on vectorization, but can > be called efficiently as part of a loop, one ray at a time. >
