https://bugs.kde.org/show_bug.cgi?id=525076

--- Comment #4 from Noah Davis <[email protected]> ---
Created attachment 195685
  --> https://bugs.kde.org/attachment.cgi?id=195685&action=edit
No sub-pixel rendering VS sub-pixel rendering

I see now. The first one looks a bit weird, but the second one looks fine.

This just looks like a quirk of how text can be rendered with fractional
scaling and certain combinations of settings and fonts. If a character stem
happens to be too close to the border of two pixels and you don't have
horizontal hinting (off by default) or subpixel rendering (on by default) or
your font somehow doesn't work with either of those, you will have these issues
more frequently. It looks like you have subpixel rendering disabled, so I would
suggest turning that on. Notice the difference between my rendering of that
character with fractional scaling on the right and your rendering of that
character on the left.

 Horizontal hinting has a tendency to make kerning look bad, which is why it's
usually off by default.

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