https://bugs.kde.org/show_bug.cgi?id=526290

Zamundaaa <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|ASSIGNED                    |RESOLVED
      Latest Commit|                            |https://invent.kde.org/plas
                   |                            |ma/kwin/-/commit/5144a53af0
                   |                            |e9bb0956afe2d51daea8d833196
                   |                            |3e3
         Resolution|---                         |FIXED

--- Comment #6 from Zamundaaa <[email protected]> ---
Git commit 5144a53af0e9bb0956afe2d51daea8d8331963e3 by Xaver Hugl.
Committed on 13/10/2026 at 15:30.
Pushed by zamundaaa into branch 'master'.

effect/timeline: don't limit animation steps while repaints are throttled

If we throttle repaints to avoid stutter in the window that drives the VRR
refresh rate, slowing down the animation doesn't increase smoothness but can
look wrong instead.

M  +1    -1    src/compositor.cpp
M  +2    -2    src/effect/timeline.cpp
M  +1    -1    src/plugins/screencast/outputscreencastsource.cpp
M  +1    -1    src/plugins/screencast/regionscreencastsource.cpp
M  +12   -1    src/scene/scene.cpp
M  +4    -1    src/scene/scene.h

https://invent.kde.org/plasma/kwin/-/commit/5144a53af0e9bb0956afe2d51daea8d8331963e3

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