https://bugs.kde.org/show_bug.cgi?id=526290

Zamundaaa <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
      Latest Commit|https://invent.kde.org/plas |https://invent.kde.org/plas
                   |ma/kwin/-/commit/5144a53af0 |ma/kwin/-/commit/82c9fd1b70
                   |e9bb0956afe2d51daea8d833196 |b153cd49f2ed690fb5105fa3e48
                   |3e3                         |f4f

--- Comment #7 from Zamundaaa <[email protected]> ---
Git commit 82c9fd1b70b153cd49f2ed690fb5105fa3e48f4f by Xaver Hugl.
Committed on 13/10/2026 at 16:04.
Pushed by zamundaaa into branch 'Plasma/6.8'.

effect/timeline: don't limit animation steps while repaints are throttled

If we throttle repaints to avoid stutter in the window that drives the VRR
refresh rate, slowing down the animation doesn't increase smoothness but can
look wrong instead.


(cherry picked from commit 5144a53af0e9bb0956afe2d51daea8d8331963e3)

Co-authored-by: Xaver Hugl <[email protected]>

M  +1    -1    src/compositor.cpp
M  +2    -2    src/effect/timeline.cpp
M  +1    -1    src/plugins/screencast/outputscreencastsource.cpp
M  +1    -1    src/plugins/screencast/regionscreencastsource.cpp
M  +12   -1    src/scene/scene.cpp
M  +4    -1    src/scene/scene.h

https://invent.kde.org/plasma/kwin/-/commit/82c9fd1b70b153cd49f2ed690fb5105fa3e48f4f

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