--- Comment #8 from Tyson Tan <> ---
(In reply to Tyson Tan from comment #7)

The reason I would love to have direct xinput support in Krita is because an
event translator like antimicro has a lot of limitation and introduces delay
and key event congestion issues. It is also technically complicated. So if
Krita can just assign actions to gamepads, it would be a life-saver.

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