https://bugs.kde.org/show_bug.cgi?id=417954

launch...@startport.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|NOT A BUG                   |WAITINGFORINFO

--- Comment #5 from launch...@startport.com ---
Actually, my problem is your lack of empathy regarding the matter.

I have tried the desktop scaling at 2X and it worked very poorly compared to
doubling the DPI. For example, Flameshot didn't work with the desktop scaling
feature enabled, while it works great at a 192 DPI. Also, in my three 4K
monitor setup, if I moved my mouse past the bottom edge of the bottom middle
monitor, the whole desktop would scroll down as though that desktop had an
additional 2160 pixels that shouldn't even be there. So your suggestions offer
more bugs than the DPI solution I've discovered.

I use to be a fan of desktop scaling, but not now. I'm a fan of increasing DPI.
It works better. Try it in a multiple 4K monitors setup like mine. You'll see.

The bottom line is, whether you are sympathetic or not, is that the dialog
shouldn't place priority on being the exact same width of the button that's
clicked. Instead it should accommodate what ever the font-size is (even if the
font-size is due to a 192 DPI).

I wish you had 3 or 4 4K monitors to deal with. Until then, I don't expect to
persuade you much.

Believe it or not, I report this stuff to help make KDE better. This is minor
issue, but the developers need to take what I'm saying into consideration as
they design these GUIs, instead of wasting the available horizontal space to
ensure the dialog is not bigger than the button that was clicked to launch the
dialog.

Anyway, I doubt I've persuaded you, but thanks anyways for at least reading
what I've wrote.

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to