You are correct. :) References to SDL in the CMakeLists.txt should SDL2. I pushed another patch to develop branch.
On 8/20/20, Albert Astals Cid <aa...@kde.org> wrote: > El dijous, 20 d’agost de 2020, a les 16:40:44 CEST, Francois Blanchette va > escriure: >> Fixed. I pushed a patch to the develop branch to remove this dependency. > > Almost works now. > > It compiles but I'm getting linking errors > > /usr/bin/ld: > CMakeFiles/lgck-builder.dir/home/tsdgeos/lgck-src/src/shared/implementers/sdl/gr_sdl.cpp.o: > in function `CGRSdl::clear(unsigned int, unsigned int, unsigned int) [clone > .localalias]': > gr_sdl.cpp:(.text+0x59): undefined reference to `SDL_SetRenderDrawColor' > > SDL_SetRenderDrawColor seems to be from SDL2 but you're only doing cmake > stuff regarding SDL1? > > Cheers, > Albert > >> >> >> On 8/20/20, Albert Astals Cid <aa...@kde.org> wrote: >> > El diumenge, 16 d’agost de 2020, a les 0:01:11 CEST, Francois Blanchette >> > va >> > escriure: >> >> Great observation. I just updated the CmakeLists.txt. I don’t know how >> >> compliant it is right now but at least it compiles and links. >> >> https://github.com/cfrankb/lgck-src/blob/develop/src/lgck-builder/CMakeLists.txt >> > >> > Fails to build here >> > >> > /home/tsdgeos/lgck-src/src/lgck-builder/main.cpp:28:10: fatal error: >> > ss_build.h: File or directory does not exist >> > 28 | #include "ss_build.h" >> > | ^~~~~~~~~~~~ >> > >> > Cheers, >> > Albert >> > >> > >> > >> > > > > >