You are correct. :) References to SDL in the CMakeLists.txt should SDL2.
I pushed another patch to develop branch.

On 8/20/20, Albert Astals Cid <aa...@kde.org> wrote:
> El dijous, 20 d’agost de 2020, a les 16:40:44 CEST, Francois Blanchette va
> escriure:
>> Fixed. I pushed a patch to the develop branch to remove this dependency.
>
> Almost works now.
>
> It compiles but I'm getting linking errors
>
> /usr/bin/ld:
> CMakeFiles/lgck-builder.dir/home/tsdgeos/lgck-src/src/shared/implementers/sdl/gr_sdl.cpp.o:
> in function `CGRSdl::clear(unsigned int, unsigned int, unsigned int) [clone
> .localalias]':
> gr_sdl.cpp:(.text+0x59): undefined reference to `SDL_SetRenderDrawColor'
>
> SDL_SetRenderDrawColor seems to be from SDL2 but you're only doing cmake
> stuff regarding SDL1?
>
> Cheers,
>   Albert
>
>>
>>
>> On 8/20/20, Albert Astals Cid <aa...@kde.org> wrote:
>> > El diumenge, 16 d’agost de 2020, a les 0:01:11 CEST, Francois Blanchette
>> > va
>> > escriure:
>> >> Great observation. I just updated the CmakeLists.txt. I don’t know how
>> >> compliant it is right now but at least it compiles and links.
>> >> https://github.com/cfrankb/lgck-src/blob/develop/src/lgck-builder/CMakeLists.txt
>> >
>> > Fails to build here
>> >
>> > /home/tsdgeos/lgck-src/src/lgck-builder/main.cpp:28:10: fatal error:
>> > ss_build.h: File or directory does not exist
>> >    28 | #include "ss_build.h"
>> >       |          ^~~~~~~~~~~~
>> >
>> > Cheers,
>> >   Albert
>> >
>> >
>> >
>>
>
>
>
>
>

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