On Thu, Dec 05, 2013 at 01:28:59PM +0100, Christ-Jan Wijtmans wrote: >> As for the GPU-powered effects, I can help with whatever you guys might >> need from the Movit side. I don't know much about MLT, but I'd definitely >> want to see Movit happen for Kdenlive. (My guess would be that Dan >> Dennedy's work on Shotcut has paved the way for Kdenlive here.) > Why not concentrate on a plugin system first? It will make rewrites a lot > easier to manage as you can put certain people on certain sections of the > code easier and a community could arise that will make/maintain plugins. I > am going to look at the 0.9.6 code this weekend and see what depends on > kdelibs semantic-desktop, as it would want that code to be a optional > plugin.
Did you mean to reply to another message than mine? Or is there something about Movit and plugins that I don't understand? /* Steinar */ -- Homepage: http://www.sesse.net/ ------------------------------------------------------------------------------ Sponsored by Intel(R) XDK Develop, test and display web and hybrid apps with a single code base. Download it for free now! http://pubads.g.doubleclick.net/gampad/clk?id=111408631&iu=/4140/ostg.clktrk _______________________________________________ Kdenlive-devel mailing list Kdenlive-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/kdenlive-devel