Hi Jean, > OpenGl creates problems under Windows and MinGw, > because the available version is old (1.3) and GAL cannot be easily > compiled.
I'm compiling it currently on Windows, it works so far well - I had only problems with GLEW and cairo, it wasn't found automatically. So I'm using hard-coded paths on my computer; I have to modify the CMake scripts or provide external variables for CMake. On Windows I've renamed Dick's POINT name alias for VECTOR2D to POINT2D, because POINT is already existing and I had some trouble. What kind of hardware are you using? I've raised the requirement to at least OpenGL 2.1, usually that shouldn't be any problem on a recent computer - because we're now at OpenGL 4.2 : http://en.wikipedia.org/wiki/OpenGL If we need to support 1.3 I have to write some workarounds. Thanks, Torsten -- Empfehlen Sie GMX DSL Ihren Freunden und Bekannten und wir belohnen Sie mit bis zu 50,- Euro! https://freundschaftswerbung.gmx.de _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

