Hi Andrew, Thank you for your quick tests. I didn't change any thing related with very old nature of rendering, a part of the color and appearance all should be (with the same issues) as before.
The bottom-side traces it is true. I wasn't able to figure out why and get it better. There are some ideas and things to try.. but I didn't have time for that at moment to improve it. Nice PCB by the way.. whatever it is doing ;) Mario Luzeiro ________________________________________ From: Andrew Zonenberg [[email protected]] Sent: 17 August 2014 04:50 To: Mário Luzeiro Cc: [email protected] Subject: Re: [Kicad-developers] New 3D Viewer options patch Testing your patch against latest BZR kicad with latest wx from SVN on Debian 7 amd64, GTX 460m with binary nvidia drivers. Board is 4 layers. The board looks fine as seen from the top (http://i.imgur.com/jv4Rfvg.png). Purple color is intentional, I was trying to make it look like the OSHpark standard process. On the bottom (http://i.imgur.com/HrKT2Em.png long shot, http://i.imgur.com/9CMyI4X.png closeup) there are a few issues: 1) The vias under the QFN should go all the way through the board but they appear "plugged" by copper in the underside view. 2) Bottom-side traces have very low contrast and are nearly invisible. Top-side traces look fine. I also have intermittent issues with what seems to be bad normals calculated for some 3D models. Not sure if this is a bug in my parallelization of normal calculation or in your original code but it's worth investigating; I haven't had time to poke around with it too much. _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

