Do you have only that long timing issue in that specific board?

It is not expect that the different render modes render the board same way.. 
they are different renders implementation.

Why do you like to remove /have holes in the paste?

Mario Luzeiro

________________________________________
From: Nick Østergaard [[email protected]]
Sent: 05 March 2016 09:58
To: Mário Luzeiro
Cc: easyw; [email protected]
Subject: Re: [Kicad-developers] Some new sweet features on the new 3D-Viewer

The stuff I was describing below was only with the opengl renderer. If
I get the raytracer to render and I sort of try to rotate the board,
it takes about 16 seconds to rerender, but still with the crappy
resolution image.

But here I notice that the holes in the solder paste is rendered :),
which it is not for the opengla renderer, in the same build.

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