Hi Nick, 

Sorry I didn't get it clear, would you like to exemplify?

But for clarification:
- Currently, the intersection (when you press middle mouse or spacebar) will be 
against the boundingbox of the board. The pivot point is 3D, it means that it 
can be intersected on the top size.. or on the bottom.. or sides of the board.
So if you press in one side and keep it rotating, it will keep that position.

- If you pan the board (i.e with cursor or with the mouse) it will keep the 
pivot center, but the "trackball" (what you rotate when you press the mouse) 
still is at the center of the full screen window.
This is the same behavior as the current stable kicad.

Mario
________________________________________
From: Nick Østergaard [[email protected]]
Sent: 07 March 2016 15:13
To: easyw
Cc: Mário Luzeiro; [email protected]
Subject: Re: [Kicad-developers] Some new sweet features on the new 3D-Viewer

Regarding pivot points, it seems to me that there is an other pivot
point some place behind the pcb, which make rotating it sort of
strange, at least after you have panned on the screen a bit. I see
this be rotating a little by moving the cursor on the view, will
perform an unnatural big and sort of unlinear rotation of the object.

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