2016-03-07 16:24 GMT+01:00 Mário Luzeiro <[email protected]>: > Hi Nick, > > Sorry I didn't get it clear, would you like to exemplify? > > But for clarification: > - Currently, the intersection (when you press middle mouse or spacebar) will > be against the boundingbox of the board. The pivot point is 3D, it means that > it can be intersected on the top size.. or on the bottom.. or sides of the > board. > So if you press in one side and keep it rotating, it will keep that position.
I would always expect the pivot point to be the point I selected on the pcb. > > - If you pan the board (i.e with cursor or with the mouse) it will keep the > pivot center, but the "trackball" (what you rotate when you press the mouse) > still is at the center of the full screen window. > This is the same behavior as the current stable kicad. This could be the reason for the "weird" behavior, because you will suddenly get a lever arm from the center of the window and to the board local point. This will make the pcb move a lot compared to how much the cursor moves. Is this an artifact of a "beta" implementation of the space select point on the pcb or is that a design decision? > > Mario > ________________________________________ > From: Nick Østergaard [[email protected]] > Sent: 07 March 2016 15:13 > To: easyw > Cc: Mário Luzeiro; [email protected] > Subject: Re: [Kicad-developers] Some new sweet features on the new 3D-Viewer > > Regarding pivot points, it seems to me that there is an other pivot > point some place behind the pcb, which make rotating it sort of > strange, at least after you have panned on the screen a bit. I see > this be rotating a little by moving the cursor on the view, will > perform an unnatural big and sort of unlinear rotation of the object. _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp

