Chris Seberino wrote:
It is very odd that *video* is not more widely used like
text and sounds are over the Internet.
There is no ubiquitous easy format for video the same way
that text has ASCII/HTML and sound has MP3/Ogg.
(I think Ogg has a video format but it is not widely used IIRC.)
You would think that by 2006 there would be all kinds of cool
open source video apps everyone would be playing with by the millions.
Take a look at this app:
http://heroinewarrior.com/cinelerra.php3
Well, let's see:
1) Video eats bandwidth and disk space. Expensive to distribute.
2) Lack of real-time OS guarantees means poor handling of something as
time critical as video.
3) Lack of format standardization--the vendors learned their lesson with
MPEG-3 and refuse to allow that to happen with MPEG-4.
4) Even the hardware folks don't seem to have standardized.
5) Lots more work to produce content (any idiot can grab a guitar, play,
and record but video requires even more work)
6) No good open-source video tools (there's no good audio ones either,
to be fair)
7) How do I even *create* an Ogg Theora Video?
If you want to look for the bottleneck, look at game authorship on
Linux. That's where video tools will break out first.
-a
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