kelsey hudson wrote:
While this may be true, nVidia has said repeatedly that they don't *want* to be closed. nVidia's big mistake was licensing stuff from SGI. SGI is part-owned by Micro$oft, and Micro$oft has laid the kybosh down on nVidia opening up anything that has SGI IP in it. Big surprise.

Ah, what a tangled web we weave ...

So, for this one, we can (again) blame Micro$oft.

Hogwash.

If nVidia wanted to, they could dedicate the resources to rewrite the IP.

Alternatively, they could dedicate the resources to create a set of shims to allow direct calls to the 3D engine that would not violate their IP license. The OpenGL API would be just fine.

They *choose* not to do either.

"Intentions" don't count; results do.

Intel is open.  nVidia is not.  ATI is not.

-a


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