> My issue is that I really can't get a handle on the KDE4 porting
> process. On the other hand, I'm fairly comfortable with the OpenGL model
> so I have a much clearer picture of how it would work... Remember, that
> negative coordinants are valid in ktechlab so that, normally, you don't
> have to care about where stuff is in the plane. (there is a bug there
> but it is easy to ignore.)
So the problem is that QGraphicsView is only available in Qt 4.1 and you want to
move to another canvas before the KDE4-port? Just in case there is some
missunderstanding here: QGraphcisView can handle negative coordinates. 


Axel


---
Axel Jäger
Developer

basysKom GmbH
Robert-Bosch-Str. 7 | 64293 Darmstadt | Germany
Tel: +49 6151 3969-961 | Fax: -736
axel.jae...@basyskom.de | www.basyskom.de
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