Well, you should play Lambda L4D1 campaign too. It is pretty similar to HL2.
2011/9/8 King Mango <[email protected]> > oh yeah I almost forgot, I am probably going to need help with getting the > combine in as an uncommon infected where they drop their stun stick instead > of a baton... > > Best regards, > Jim Castile > > On Thu, Sep 8, 2011 at 3:01 PM, King Mango <[email protected]> wrote: > > > Looking like flow alpha testing for the train station in about two to > three > > weeks... Minor visual buffs to be instituted along the way to help with > > focusing on gameplay rather than appearances. > > I've about tripled the length of the original train station d1_01 map by > > creating routes through previously inaccessible areas. MAJOR brush > reworking > > required. > > Survivors start outside the trainstation near the tunnel in a safe room > > that is a maintenance access room in the wall beneath the smoke stacks. > They > > are granted access to all areas at track level between the tunnel and the > > depot. Hunter territory. Once inside the depot, flow is virutally > identical > > to retail until the Nova Prospekt sequence. Instead of turning left and > > entering the cage going down the hall where you meet up with Barney, you > go > > up the stairs, around the back of the station (tentatively kitchen and > > cafeteria) to the side where the Vortigaunt is sweeping. Down that wing > into > > a new door, which houses a receiving area and a freight elevator that > starts > > an event. Once on the second floor, you pass through a lost and found and > > unclaimed baggage storage on your way you can see through the windows to > the > > station interior below. > > Once at the second floor rear of the station again, you go down stairs to > > the door at the end of the hall near Barney's security center, and then > the > > rest is identical where the one way drop through two windows while in a > > forced crouch is very scary in versus. I plan to make that wall > penetrable > > by bullets and to provide a route back up should you want to rescue > anyone. > > whew... hope that wasn't tmi > > I'm a big fan of versus and this map will have several features tailored > to > > special infected access as well. Vents, broken/breakable floors and walls > > etc... > > Oh and it takes place at around midnight.... ooooh spooky. > > Call them Tenant Improvements! :D > > > > Best regards, > > Jim Castile > > > > > > On Thu, Sep 8, 2011 at 6:35 AM, AJ Hallmon <[email protected]> wrote: > > > >> This sounds like it would be pretty cool! > >> > >> Keep us updated, please. > >> > >> On Thu, Sep 8, 2011 at 8:33 AM, Eugenio Roman > >> <[email protected]>wrote: > >> > >> > Okey, let me know when it is done (Or if you need some testing!) > >> > > >> > On Thu, Sep 8, 2011 at 2:21 AM, King Mango <[email protected]> > wrote: > >> > > >> > > :cheers: > >> > > I think it is going to be surprising... > >> > > > >> > > > >> > > On Wed, Sep 7, 2011 at 4:18 PM, Eugenio Roman > >> > > <[email protected]>wrote: > >> > > > >> > > > I do not know the details, but it was a good campaign, very > >> nostalgic. > >> > > > Although it did miss the citadel, that would have been epic! > >> > > > > >> > > > On Wed, Sep 7, 2011 at 5:23 PM, Major Johnson <[email protected] > > > >> > > wrote: > >> > > > > >> > > > > Wasn't City 17 a semi-featured campaign (that is, one of those > >> > > > Chet-hosted > >> > > > > doodly dads before Featured Campaign Week)? > >> > > > > > >> > > > > Draco18s > >> > > > > > >> > > > > > >> > > > > On Wed, Sep 7, 2011 at 5:25 PM, Eugenio Roman > >> > > > > <[email protected]>wrote: > >> > > > > > >> > > > > > I don't think valve really cares. Like the escape from city > 17. > >> It > >> > is > >> > > > > fun, > >> > > > > > but do note that if people only see HL2 then it gets a bit > >> > > repetitive. > >> > > > > They > >> > > > > > play it for nostalgia, but some players like new stuff > >> > > > > > > >> > > > > > On Wed, Sep 7, 2011 at 4:01 PM, King Mango < > [email protected] > >> > > >> > > > wrote: > >> > > > > > > >> > > > > > > So I started messing around with recreating HL2 to get > >> > comfortable > >> > > > with > >> > > > > > the > >> > > > > > > editor and it turns out to be surprisingly well-suited to > L4D2 > >> > > > > gameplay. > >> > > > > > > Any > >> > > > > > > objections from Valve if I continue on with the intention of > >> > > > releasing > >> > > > > a > >> > > > > > > campaign? > >> > > > > > > > >> > > > > > > Best regards, > >> > > > > > > Jim Castile > >> > > > > > > _______________________________________________ > >> > > > > > > L4Dmapper mailing list > >> > > > > > > [email protected] > >> > > > > > > > >> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper > >> > > > > > > > >> > > > > > > >> > > > > > > >> > > > > > > >> > > > > > -- > >> > > > > > Eugenio "Motanum" Roman > >> > > > > > > >> > > > > > [email protected] > >> > > > > > http://twitter.com/#!/MotanumR > >> > > > > > http://steamcommunity.com/id/Motanum > >> > > > > > http://www.youtube.com/user/motanium > >> > > > > > _______________________________________________ > >> > > > > > L4Dmapper mailing list > >> > > > > > [email protected] > >> > > > > > > >> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper > >> > > > > > > >> > > > > _______________________________________________ > >> > > > > L4Dmapper mailing list > >> > > > > [email protected] > >> > > > > > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper > >> > > > > > >> > > > > >> > > > > >> > > > > >> > > > -- > >> > > > Eugenio "Motanum" Roman > >> > > > > >> > > > [email protected] > >> > > > http://twitter.com/#!/MotanumR > >> > > > http://steamcommunity.com/id/Motanum > >> > > > http://www.youtube.com/user/motanium > >> > > > _______________________________________________ > >> > > > L4Dmapper mailing list > >> > > > [email protected] > >> > > > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper > >> > > > > >> > > _______________________________________________ > >> > > L4Dmapper mailing list > >> > > [email protected] > >> > > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper > >> > > > >> > > >> > > >> > > >> > -- > >> > Eugenio "Motanum" Roman > >> > > >> > [email protected] > >> > http://twitter.com/#!/MotanumR > >> > http://steamcommunity.com/id/Motanum > >> > http://www.youtube.com/user/motanium > >> > _______________________________________________ > >> > L4Dmapper mailing list > >> > [email protected] > >> > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper > >> > > >> _______________________________________________ > >> L4Dmapper mailing list > >> [email protected] > >> http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper > >> > > > > > _______________________________________________ > L4Dmapper mailing list > [email protected] > http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper > _______________________________________________ L4Dmapper mailing list [email protected] http://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
