>From us, as we have hinted about - we are trying to get the workshop features >into L4D2 to make it easier to release campaigns. Currently the system does >not support L4D2 sized files. Portal 2 will be releasing something soonish >and we will follow. That leads to more work on SV_PURE etc to make it a >better experience for players.
We have also been working on something for user experience that will affect you guys - no details yet. Think this summer. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Adam Sierra Sent: Monday, March 26, 2012 10:35 AM To: Left 4 Dead Modder List Subject: Re: [L4Dmapper] [L4DMapper]So what's going on I suspect it will be quiet in here until E3. Then we will all talk excitedly about whatever is announced. After that, depending on what is announced, either mappers stay working on L4D maps, or they all move over to the next greatest thing. Personally if a hybrid Half-Life 3 / Portal 3 game was announced with tons of new entities and mapper abilities... I might come back to map making again for Valve games. _______________________________________________ L4Dmapper mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper _______________________________________________ L4Dmapper mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
