There are no custom models in the whole campaign. The only thing that seems to be consistent, is that it happens in the tower. But at different heights. Damn, a tester reported it crashed in the credits.
On Mon, Jul 30, 2012 at 1:40 PM, Tim Douglas <[email protected]> wrote: > Sounds like it could be a custom model. If you are using them, delete them > all and then run a quick compile and see if it still does it. > > Tim > _______________________________________________ > L4Dmapper mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper > -- Eugenio "Motanum" Roman https://sites.google.com/site/motanumproyect/ [email protected] http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium _______________________________________________ L4Dmapper mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
